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| Press M in Max to bring up the Material EditorThere are 24 grey spheres, only six are visible at a time - scroll to see the othersThese are where you can make materials to apply to your objectsI applied a different matreial to each object to experiment with different settingsThe parameters I used are shown below | ![]() |
| The Cube - Again the default settings but coloured green an opacity value of 50 In extended parameters a filter colour similar tot he diffuse colour An index of refraction of 1.75 | ![]() |
| The Cone - This time I used a raytrace material All other settings used are as shown | ![]() |
| The Plane - This is another raytrace material Use the settings as shown Using a colour in the reflection settings tints the reflection that colour - and the lighter the colour the more reflective the material If you click on the check box you can enter a numerical value for the reflection which will then be untinted | ![]() |