again nothing 2 complex
the trees are noised spheres and cylinders with texture maps.
the mountain in the background is a nurbs surface with a few of the trees moved up on2 it
Theres 3 types of fog:
volume fog above the trees
a layered fog finishing above the trees
a standard fog making the mountain just visible
the birds are low poly spheres with capped, 3 point splines as wings
I moved areas of trees up and down to give a layering effect
and finally theres a spray covering half the trees to give rain